Skip to content

Guides

Make a small set. Learn from the result.

Choose a workflow you can evaluate before expanding production.

Create your first asset set.

Confirm your account, start a project, add references and quote a small batch. Inspect each result, request changes and download the approved versions.

First-project guide

Write a brief with useful constraints.

Include genre, camera, target platform, dimensions, background treatment and named assets. Explain which qualities each reference should preserve. Start with one character and a few props, rather than an undefined full game.

Give each reference a job

Agree on a review decision.

Use the correct workspace roles, inspect exact versions and give specific feedback. Apply bulk decisions only to assets that share the same issue or approval criteria.

Build a useful review process

Check the handoff early.

Download a small approved set and inspect it in your engine. Verify transparent edges, coordinates, timing, pivots and model dependencies before producing more.

Export and engine guide