Guides
Make a small set. Learn from the result.
Choose a workflow you can evaluate before expanding production.
Create your first asset set.
Confirm your account, start a project, add references and quote a small batch. Inspect each result, request changes and download the approved versions.
First-project guideWrite a brief with useful constraints.
Include genre, camera, target platform, dimensions, background treatment and named assets. Explain which qualities each reference should preserve. Start with one character and a few props, rather than an undefined full game.
Give each reference a jobAgree on a review decision.
Use the correct workspace roles, inspect exact versions and give specific feedback. Apply bulk decisions only to assets that share the same issue or approval criteria.
Build a useful review processCheck the handoff early.
Download a small approved set and inspect it in your engine. Verify transparent edges, coordinates, timing, pivots and model dependencies before producing more.
Export and engine guide